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Agent reference

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🌎Ecosystemic Evolver

Play the gameFree to play · In your browser

Living world simulation · Animal possession

Ecosystemic Evolver

Enter an animal’s point of view, guide it through a real biome, and let its family tree open new species paths.

Shared world atlas · seed-locked regions

Generated viewport -12,-12 · Generating 576 terrain regions… · pan to generate adjacent chunks.

24 by 24 region map

🏙️ The 420th City · map center

Population 1242 · 0 city regions · 0 suburbs. Housing, roads, farms, wildlife corridors, and extraction pressure compete as it expands.

Terrain systems

Four-scale elevation and ridge noise · temperature lapse · moisture · soil depth · aquifers · geology · gem chance · species richness · regional hazards. A deterministic seed makes distant chunks seamless and revisitable.

🏙️ City hall · The 420th City

Default charter: The 420th City. No elected mayor yet. Rename by winning a campaign or by acting as the sitting mayor.

14/24
Browse all 420 pre-generated names

🟠 Orange Party · 50%

Lower taxes, local business, public safety, jobs, and property rights. Its fictional platform loosely echoes common Republican themes.

🟢 Green Party · 50%

Public services, conservation, labor protections, equal access, and wildlife corridors. Its fictional platform loosely echoes common Democratic themes.

Campaign: 0/3 canvassing events · 0 completed election(s). A successful 3-event campaign elects you and adopts the proposed name.

🛍️ Shops · purse $30

Human travelers can talk and trade with city shopkeepers or biome outposts. Inventory persists across roles.

🎒 Pack empty
🐺Free camera

Ecosystem control deck

Tune pace and how far wildlife senses food or danger. Pause the whole simulation whenever you need time to read or plan.

Conservative device profile · 1 light ragdoll

Biome soundscape

GiveGigs Music takes audio priority while its player is active.

Save & accessibility

Cloud save not connected · This device saves automatically.

Keyboard and touch controls are both available; press P to pause or resume the world. Camera distance, look sensitivity, world speed, and ecology tuning save on this device. Reduced-motion preferences soften camera movement; every action also has a labeled button.

Spring Next: Summer in 45s

Seasons advance while you possess an animal; world speed changes their pace.

Fresh growth: forage nodes recover quickly and wildlife becomes more active.

Living worlds / Expedition 1

🏔️ Alpine Taiga

👑 0 Crowns · 🌍 0 Earths· 🧬 0 DNA · ⏱️ 1:30

Snowy pines, glacier-fed rivers, and mountain wildlife share a quiet research frontier.

Living habitat · seeded fauna and human professions

Snowy pines, glacier-fed rivers, and mountain wildlife share a quiet research frontier.

Wildlife moves and responds to nearby species. Human emoji visitors observe, work, greet, and give animals space.

Possession controls

Select any species in Creative or Survival. Campaign animals unlock as you complete their same-species breeding milestone.

Move · touch / switch access

Look · mouse or touch

Click and drag here
Q / E turn · I / K tilt

Choose a mode, then focus the world and use the controls to move.

Roguelite field research

Upgrade the ecosystem

Your field journal is ready. Explore the biome and invest in the wildlife.

💨 Swift movement0/5 run

Animals roam, forage, and flee faster.

👁️ Keen senses0/5 run

Animals notice food, threats, and each other from farther away.

💚 Vitality0/5 run

Animals live longer before retiring from the habitat.

Species adaptation

👑 Crowns buy this-run ranks and come from becoming this expedition’s best of a species; 🧬 DNA buys permanent ranks for that species alone.

Permanent Wolf DNA · 🧬 0

Global archive upgrades · 🌍 0 Earths

Spend Earths earned by completing expeditions; global ranks apply to every species.

Biome ecology game with five selectable environments and upgradeable species.

Want to play alongside your desktop agent? Explore GiveGigs SuperHero and choose this title from its MattyJacks library.

Game save backups

Download JSON backups to keep a copy on your device. These files stay in your browser until you choose where to save them.

The field report

Ecosystemic Evolver stats

An aggregated view of this game’s reach and play activity, refreshed every minute.

Loading report

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Total views

0 human · 0 bot

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Human visitors

Unique, consented browsers

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Bot visitors

Unique crawler signatures

—

Total plays

Started game sessions

—

Victories

0% session win rate

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Active play time

~0m per play

Visitor mixUnique browsers and bot signatures
Humans 0%Bots 0%Other 100%

Visitor counts use anonymous identifiers after analytics consent. Play time counts visible, focused sessions; bot traffic contributes views and visitor totals, never plays.

The essentials

Controls & how to play

Choose a biome with the on-screen buttons · Move your pointer over the world to guide the scenic camera · Click Record Sighting to earn a research note · Use upgrade cards to improve all animals or specialize a species

Your goal

Observe a living biome, spend field notes on temporary animal upgrades, and finish expeditions to earn permanent archive crystals.

Getting started

  1. 1Choose one of the five biomes and watch its wildlife and profession-based human visitors.
  2. 2Record sightings to earn field notes, then buy speed, awareness, or vitality upgrades for the full ecosystem or one species.
  3. 3Complete the 90-second expedition to earn an archive crystal and use it for permanent global upgrades.

Play smarter

Tips & strategy

  • Global expedition upgrades are flexible; species adaptations create a more focused run build.
  • Permanent archive upgrades survive new expeditions, while run ranks reset when the next expedition begins.
  • Keen senses affect detection and pursuit range; speed affects movement; vitality extends natural activity lifespan.

Beyond the game

About Ecosystemic Evolver

Explore five living biomes where animals, habitats, and human professions interact. Record sightings, then upgrade wildlife globally or species by species in 90-second roguelite expeditions.

Bespoke Enterprise & Workshop Games

Want your own game for your company? Contact us!

Like Venture Mechanically, we create high-impact browser simulators, interactive client training tools, and workshop companion apps for businesses. We are also building an in-progress Real Estate Trail & Workshop Companion for client in-person seminars.