MattyJacks Motion Lab & Animation Museum

Every Animation Ever Built

A showcase of our animation skills and creative engineering. From real-time Three.js 3D biomes and the morphing Valley Net torus, to the classic $100 bill money cube, 8 header wordmarks, tactical gore recoil, and hydraulic particle shredders.

ArchitectureThree.js + WebGL
Worker ThreadsOffscreenCanvas
Typography8 Bespoke Brands
Physics RigSpring Damping + Gore
Header Brand Identity

The 8 "MattyJacks" Name Marks

Eight bespoke kinetic typographic wordmarks created for the site header. Each utilizes a multi-layer composite system (ambient, surface, halo, ornament, lettering, detail) with zero JS layout overhead.

Total Variations:8 Bespoke Editions
MattyJacks
Hover or click to trigger live physics & layer responses
Active Display EditionRefraction Shader

Prismatic Diamond

Multifaceted prismatic refraction that glints dynamically on hover with iridescent rainbow spectral dispersion.

Engineered Visual Effects
Prismatic spectral dispersion
Specular facet gleams
Ambient soft cyan bloom

Museum Matrix(Select any to inspect)

Live Rendered Pure CSS
Real-Time WebGL Biomes

3D Landscape "Contact / Start Now" Buttons

Five complete 3D procedural Three.js worlds engineered to fit directly inside the site header's call-to-action button. Complete with camera tracking, dynamic lighting, water ripples, and live atmospheric particle systems.

Alpine TaigaFull Cinematic Viewport

Live Three.js Procedural Canvas (Normally 54px Button Interior)
BIOME: ALPINE TAIGASHADERS: PROCEDURAL MESH & PARTICLESFPS: 60 (OPTIMIZED LERP)
Atmospheric Engineering:

Crisp mountain wilderness engineered to capture the serene majesty of northern alpine valleys right inside the button viewport.

Palette:

Live Header Call-To-Action Button

Below is the actual production button component featuring animated gradient borders, click/hover physics, biome switcher, and sound/visual integration.

Explore All 5 Procedural Worlds

Built for Three.js WebGL
🌲Alpine Taiga
ACTIVE
Terrain & Atmosphere

Sub-alpine glacial basin surrounded by jagged granite rock peaks, procedural coniferous evergreen forest, and reflective wave-rippled lake.

Particle FX

Continuous procedural drifting snow particles falling gently across the lake surface with subtle wind turbulence.

Click to load in main cinema→
🌴Ocean Beach
Terrain & Atmosphere

Tropical coastal shoreline with procedural wave heights, sandy shoreline dunes, and swaying palm trees reacting to island breezes.

Particle FX

Sunlight glints and gentle ocean mist spray rising off rolling turquoise surf breaks.

Click to load in main cinema→
🧊Glacial Arctic
Terrain & Atmosphere

Polar glacial expanse with translucent blue-white icebergs, deep crevasses, and frozen sea ice plains.

Particle FX

Sparkling diamond dust ice crystals suspended in crisp freezing polar air with shimmering light reflections.

Click to load in main cinema→
🌋Volcanic Caldera
Terrain & Atmosphere

Active volcanic crater bordered by jagged obsidian and basalt cliffs, boiling lava channels, and smoldering fissures.

Particle FX

Rising incendiary embers, volcanic spark plumes, and rising thermal heat convection currents.

Click to load in main cinema→
🌿Summer Glade
Terrain & Atmosphere

Lush temperate forest glade with rolling green meadows, wild blooming flora, and towering oak and birch canopy trees.

Particle FX

Golden sparkling fireflies (lightning bugs) and airborne dandelion seeds gently floating through sunbeams.

Click to load in main cinema→
AI Autonomous Operator HUD

Valley Net: The 3D Morphing Torus

The legendary floating "Anything Button" ring that encircles Valley Net. Features custom Three.js physical materials, double-pass depth occlusion, spring-damped wobble physics, and real-time vertex deformation that morphs the donut into a rectangular HUD window.

Containment:100% ONLINE
Valley Net AI Operator
Click the Torus or use buttons below to inject kinetic wobble
👱🏻‍♀️ Valley Net Neural Teaser (Click to Cycle):"Let's make some moves together for the common good of humanity. What are your orders, Master?"
Containment ArchitectureDouble-Pass Occlusion

ThreeBorder Real-Time Engine

To create true 3D spatial interleaving without rendering the avatar in WebGL, two synchronized Three.js renderers run in lockstep. The back layer renders behind the DOM node, while the front layer uses CSS clip-path masks to weave in front!

Geometry:THREE.TorusGeometry(1.65, 0.22, 48, 128)
Material:MeshPhysicalMaterial (Iridescent Gold/Emerald)
Spring Damping:SPRING=0.015, DAMPING=0.90
Morph Vertex Targets:Mathematical Torus-to-Rect Lerp
Torus Diameter:
Classic /old/ & /old2/ Masterpiece

The Interactive 3D Money Cube

Originally created for the vintage homepage to "feel what it's like to be rich". Built with Three.js WebGL, 6-sided $100 bill texturing, dynamic mouse hover tilt tracking, rotational drag inertia, and money particle fountains.

Denomination:$100 USD AI Crisp Bills
Hover to tilt in 3D • Click & Drag to fling • Click to emit money particles
Wealth Simulator TelemetryWebGL Three.js

Multi-Axis Inertial Physics

Features custom pointer-tracking inertia loops, smooth lerping angles, 6-face texture mapping with seamless wrap, and soft ambient light reflections that emphasize the crisp currency print.

Texture Map:100-Dollar Bill Hi-Res Matrix
Shader Illumination:Key Light (3.0), Fill Light (1.5)
Drag Inertia:Momentum Friction Damping
Particle Engine:Gravity Arc Emoji Physics Fountain
Idle Spin Velocity:18° / sec
Hover Tilt Sensitivity:25° Max
Atmospheric Parallax Engine

Animated Clouds & Space Background

The multi-layer continuous parallax drifting engine featured in the /old/ and /old2/ homepages. Uses sub-pixel translation, exponential smoothing, and seamless 4K texture looping for non-jitter motion.

☁️

Daylight Cumulus Drifter

Simulates gentle low-altitude cloud currents with subtle vertical drop and dynamic camera perspective drift.

TILE ENGINE: 4K HIGH-DEF UP-SCALEDCYCLE: 25s VERTICAL • 10px/s HORIZONTAL
Parallax Physics EngineSub-Pixel Smoothing

Non-Jitter Parallax Loop

Standard CSS background position animations stutter due to integer pixel rounding. AnimatedClouds employs low-pass filtering and half-pixel rounding (`Math.round(val * 2) / 2`) for cinematic smoothness.

Asset Dimensions:4096 × 2048 Seamless Texture
Low-Pass Filter:120ms Smoothing Constant
Hardware Layer:GPU Accelerated Transform Matrix
Vertical Speed (Period):25 seconds
Horizontal Drift Speed:10 px / sec
Layer Opacity:65%
Company Battle Cry & Gore Physics

"DIE TRYING!!!" Tactical Gore Recoil

The heart and soul of MattyJacks. An interactive combat arena featuring tactical SVG crosshair targeting, per-letter spring physics, procedural letter dripping, chunk biting damage, and real-time Three.js 3D arterial blood spray!

Interactive Combat:TACTICAL TARGETING ACTIVE
DIETRYING!!!
Aim cursor at the letters and CLICK repeatedly to unleash 3D gore & letter recoil
Ballistics & Gore PhysicsThree.js Particle Fountains

Per-Letter Dynamic Rigging

Each letter of "DIE TRYING!!!" runs its own autonomous physics loop with independent spring oscillation, floating amplitude, rotation velocity, and accumulated strike trauma.

Targeting Interface:Dynamic SVG Crosshair Lens
Arterial Spray Engine:Three.js 3D Blood Spray Mesh
Decal Trauma:Procedural Letter Drips & Floor Splats
Typography:Impact Creepster Bevel & Drop Shadow

"We Do and/or DIE TRYING!!!" — MattyJacks Core Creed

Interactive /old2/ Hero Physics

Diamond "We Do" & Draggable Formula

Two distinct kinetic components from the /old2/ hero: the glistening prismatic "We Do" with ray-traced diamond SVG facets, and the floating 3D Draggable Formula Box with real-time tilt physics and droplet deflection.

Interaction:Freeform 3D Drag & Sparkle
Facet Ray-TracingSVG Filter Defs

Glistening Diamond "We Do"

Move your mouse across the title below to spawn dynamic iridescent glints, specular flares, and sparkling light refractions across the cut facets.

We Do
Facet Cut:Brilliant Multi-Layer SVG Pattern
Dynamic Flare Generator:Cursor Velocity Sensitive
Framer Motion 3D TiltPhysics Drag Bounds

Draggable 3D Formula Badge

Drag the card anywhere inside the container. It tilts dynamically based on mouse velocity and can physically swat and deflect flying blood droplets.

3D RECTANGULAR BOX

BUY => Human Effort + Physical Stuff + Digital Things

Welcome to HQ. Select a guild path below to deploy resources, acquire gear, or establish software/leads contracts directly on our secure storefront.

Spring Inertia:Stiffness: 300, Damping: 20
Collision Event:Window Dispatch "boxSmackBlood"
Next-Gen Homepage Hero Engine

Hydraulic Particle Crusher

A high-velocity typographic crusher powered by dedicated background Web Workers and OffscreenCanvas. Types company slogans glyph-by-glyph before violently pulverizing them into physics debris.

Worker Thread:OFFSCREENCANVAS 60FPS
HIRE GLOBAL TALENT, GET A WEBSITE, AUTOMATE EVERYTHING, SCALE REVENUE, MAXIMIZE PROFITS, GET FAMOUS, BENEFIT HUMANITY, PROCESS PAYMENTS, RECEIVE HOT LEADS, BE HAPPY AGAIN, SUCCEED INDEED, GET LESS STRESSED, SAVE TIME AND MONEY, ACHIEVE LITERAL DREAMS, CREATE CUSTOM SOFTWARE
Watch as letters are compressed under simulated hydraulic ton pressures
Compute Offloadinghero-particles.worker.ts

Prevents UI stutter by calculating 1,000+ particle trajectories and collisions in a parallel background thread.

Crush PhysicsCubic Easing & Windup

Features realistic hydraulic deceleration windup followed by an explosive high-velocity impact curve.

Typographic Cycle15 Core Directives

Cycles dynamically across business directives like "HIRE GLOBAL TALENT", "AUTOMATE EVERYTHING", and "ACHIEVE LITERAL DREAMS".

3D Flight Combat Sim

Deep Space Dogfight Engine

Real-time Three.js spatial combat simulation built with custom shader thruster plumes, laser particle cannons, inertia flight dynamics, and asteroid collision meshes.

Flight System:READY FOR LAUNCH

Launch 3D Spaceship Flight

Boot up the standalone WebGL flight simulation featuring 6-DOF controls, procedural asteroids, and high-velocity dogfights.

Custom Animation & 3D Engineering

Want Visuals Like This For Your Business?

We engineer high-performance WebGL 3D scenes, physics-driven typography, particle effects, and bespoke brand animations that captivate visitors and convert them into paying clients.