๐Ÿ“‹ Quick Navigation

๐ŸŒ MANAGED COUNTRIES

Each country has distinct population sizes, budget contributions, and food preferences. Unlock them as the days progress.

๐Ÿ‡บ๐Ÿ‡ธ
USA
Unlocked: Day 1
Large family with a substantial budget but unhealthy preferences.

The USA has a family size of 4. They pay up to $300 in taxes each day when all members are alive. Their dietary preferences are fast food items: burgers, pizzas, hotdogs, fries, and donuts. Fulfilling their requests yields high financial returns.

Size
4 Members
Max Tax
$300
๐Ÿ‡ฏ๐Ÿ‡ต
Japan
Unlocked: Day 3
Smaller family, moderate budget, prefers fish and rice.

Japan unlocks on Day 3 with a family size of 3 and a tax budget of $250. They prefer traditional Japanese items like sushi, ramen, rice, and dango. Balancing their diet is easier due to high base nutrition preferences.

Size
3 Members
Max Tax
$250
๐Ÿ‡ฎ๐Ÿ‡ณ
India
Unlocked: Day 5
Very large family, tight budget, prefers vegetarian curries and tea.

India unlocks on Day 5 with a massive family size of 5 and a lower tax budget of $200. They prefer curry, flatbreads, dumplings, and tea. Feeding them requires high volume, making cheap wholesale buying essential.

Size
5 Members
Max Tax
$200

๐Ÿ›’ FOOD SUPPLIERS

Procure ingredients from various suppliers. Balancing price, stock types, and quality is key to efficiency.

๐Ÿช
Grocery Store
Reliable Standard
Always fully stocked at standard prices. Perfect reliability.

The standard Grocery Store has a 1.0x price multiplier and holds all catalog items. Freshness is always 100%. Use it when you need specific items to fulfill family requests or plug severe nutritional gaps.

Price
1.0x
Stock
Full
๐Ÿ—‘๏ธ
Dumpster
Risky Freebie
Free food! However, stock is random and freshness starts at 50%.

Dumpster diving costs $0. However, the items are completely random, and they spawn partially spoiled (50% freshness). Food will rot quickly, and rotten food (0%) increases sickness. Use only in financial emergencies.

Price
Free
Freshness
50%

๐Ÿ FOOD & NUTRITION

Each day, families consume food from their local fridge. Food belongs to one of five nutritional groups, which prevents malnutrition.

๐Ÿ—
Proteins
Group 1
Includes meats, fish, eggs, and cheese. Critical for baseline stamina.

Proteins prevent rapid health degradation. Keep the Protein bar filled to avoid severe starvation penalties. USA and Japan families consume high amounts of proteins.

๐Ÿ“– FOOD ALMANAC

Every stockable food in the catalog (34 items), with the exact hunger restore and Pro / Carb / Vit nutrition the game applies when a family member eats it. In-game bars: Pro / Carb / Vit.

๐Ÿฅฌ Produce

FoodItemHungerProCarbVit
๐ŸŽApple+2001040
๐ŸŒBanana+3002040
๐Ÿ‡Grapes+2001040
๐Ÿ“Strawberry+150540
๐ŸŠOrange+200545
๐Ÿ‰Watermelon+250530
๐Ÿ‘Peach+2001040
๐ŸฅฆBroccoli+2010045
๐Ÿฅ•Carrot+1501040
๐ŸฅฌLettuce+100030
๐Ÿ…Tomato+150535
๐Ÿฅ’Cucumber+100030
๐Ÿง…Onion+100525
๐Ÿง„Garlic+50020

๐Ÿง€ Dairy & Fats

FoodItemHungerProCarbVit
๐Ÿฅ›Milk+2520030
๐ŸงˆButter+2015015
๐Ÿง€Cheese+354000
๐ŸฅฅCoconut+30101030
๐Ÿซ’Olive+150030
๐Ÿฅ‘Avocado+2510040

๐Ÿž Bakery

FoodItemHungerProCarbVit
๐ŸžBread+4010500
๐Ÿฅ–Baguette+4510500
๐ŸฅฏBagel+4010500

๐Ÿฝ๏ธ Meals & Staples

FoodItemHungerProCarbVit
๐Ÿ—Chicken+505000
๐ŸฅฉSteak+706000
๐Ÿ–Ribs+605000
๐ŸฅšEgg+303000
๐Ÿซ˜Beans+4030200
๐ŸฅœPeanuts+2525100
๐ŸPasta+5510600
๐ŸšRice+350500
๐Ÿฅ”Potato+4003015
๐ŸŒฝCorn+3003015

๐ŸŸ Seafood

FoodItemHungerProCarbVit
๐ŸŸFish+455000

๐Ÿฐ Desserts

No dedicated dessert items are stocked in the current catalog โ€” satisfy sweet demand with fruit from Produce (๐Ÿ“ Strawberry and ๐Ÿ‘ Peach are the most Vit-dense treats).

๐Ÿฅค Drinks

No dedicated drink items are stocked in the current catalog โ€” the closest thing to a drink is ๐Ÿฅ› Milk (Dairy & Fats, hunger +25, Pro 20 / Vit 30).

โ„๏ธ FRIDGE UPGRADES

Upgrade your storage system to optimize logistics and prevent food waste.

โ„๏ธ
Deep Freezer
Anti-Spoilage
Slows food spoilage rate in all fridges by 50%.

Purchase the Deep Freezer upgrade to halve the speed at which food items decay. Highly recommended when stocking up via wholesale buying or when holding surplus dumpster food.

๐Ÿ“ฐ DAILY EVENTS & STRATEGY TIPS

๐Ÿ’ก Quick Tip: Always pay attention to the daily news events. A supply chain event can make certain food groups extremely expensive. Plan ahead by stockpiling food items during discount events!

โ˜๏ธ CLOUD SAVES

Your run is backed by 4 account-bound cloud slots (0โ€“3). Cloud saves need sign-in โ€” sign in once and the same slots follow you between mobile and desktop in the same session โ€” start stocking fridges on your phone, keep going on your PC. Slot 0 is the auto-start cheat-free slot every game loads first; slots 1โ€“3 are optional alternates.

๐Ÿ”„
Slots 0โ€“3, shared everywhere
Mobile โ†” Desktop
Read a slot from any device with /api/saves?game=fridgesimulator&slot=N while signed in.

Reads: GET /api/saves?game=fridgesimulator lists your saves; add &slot=N (0โ€“3) to fetch one slot. Writes: PUT /api/saves with { "game_slug": "fridgesimulator", "slot": N, "schema_version": 1, "data": {โ€ฆ} }. Saves are keyed to your account, so slot 2 on mobile is slot 2 on desktop. You must be signed in (signed-out reads get a 401).

๐Ÿ›ก๏ธ
Slot 0 is the auto-start cheat-free slot
Auto-start ยท Cheat-proof ยท Every game
Every game auto-starts from slot 0 โ€” keep your legit best run there; the server strips cheat markers from it.

Slot 0 is the auto-start cheat-free slot across every game and can never be marked cheat-moded: any cheat marker sent with a slot-0 save is stripped server-side (enforced again by a database trigger for non-API writes). Slots 1โ€“3 are optional alternates. Cheat marks on slots 1โ€“3 are irreversible โ€” a later save cannot erase them. Cloud saves need sign-in and cannot be deleted or reset from the client, so a cheated slot stays visibly cheated.