Each country has distinct population sizes, budget contributions, and food preferences. Unlock them as the days progress.
The USA has a family size of 4. They pay up to $300 in taxes each day when all members are alive. Their dietary preferences are fast food items: burgers, pizzas, hotdogs, fries, and donuts. Fulfilling their requests yields high financial returns.
Japan unlocks on Day 3 with a family size of 3 and a tax budget of $250. They prefer traditional Japanese items like sushi, ramen, rice, and dango. Balancing their diet is easier due to high base nutrition preferences.
India unlocks on Day 5 with a massive family size of 5 and a lower tax budget of $200. They prefer curry, flatbreads, dumplings, and tea. Feeding them requires high volume, making cheap wholesale buying essential.
Procure ingredients from various suppliers. Balancing price, stock types, and quality is key to efficiency.
The standard Grocery Store has a 1.0x price multiplier and holds all catalog items. Freshness is always 100%. Use it when you need specific items to fulfill family requests or plug severe nutritional gaps.
Dumpster diving costs $0. However, the items are completely random, and they spawn partially spoiled (50% freshness). Food will rot quickly, and rotten food (0%) increases sickness. Use only in financial emergencies.
Each day, families consume food from their local fridge. Food belongs to one of five nutritional groups, which prevents malnutrition.
Proteins prevent rapid health degradation. Keep the Protein bar filled to avoid severe starvation penalties. USA and Japan families consume high amounts of proteins.
Every stockable food in the catalog (34 items), with the exact hunger restore and Pro / Carb / Vit nutrition the game applies when a family member eats it. In-game bars: Pro / Carb / Vit.
| Food | Item | Hunger | Pro | Carb | Vit |
|---|---|---|---|---|---|
| ๐ | Apple | +20 | 0 | 10 | 40 |
| ๐ | Banana | +30 | 0 | 20 | 40 |
| ๐ | Grapes | +20 | 0 | 10 | 40 |
| ๐ | Strawberry | +15 | 0 | 5 | 40 |
| ๐ | Orange | +20 | 0 | 5 | 45 |
| ๐ | Watermelon | +25 | 0 | 5 | 30 |
| ๐ | Peach | +20 | 0 | 10 | 40 |
| ๐ฅฆ | Broccoli | +20 | 10 | 0 | 45 |
| ๐ฅ | Carrot | +15 | 0 | 10 | 40 |
| ๐ฅฌ | Lettuce | +10 | 0 | 0 | 30 |
| ๐ | Tomato | +15 | 0 | 5 | 35 |
| ๐ฅ | Cucumber | +10 | 0 | 0 | 30 |
| ๐ง | Onion | +10 | 0 | 5 | 25 |
| ๐ง | Garlic | +5 | 0 | 0 | 20 |
| Food | Item | Hunger | Pro | Carb | Vit |
|---|---|---|---|---|---|
| ๐ฅ | Milk | +25 | 20 | 0 | 30 |
| ๐ง | Butter | +20 | 15 | 0 | 15 |
| ๐ง | Cheese | +35 | 40 | 0 | 0 |
| ๐ฅฅ | Coconut | +30 | 10 | 10 | 30 |
| ๐ซ | Olive | +15 | 0 | 0 | 30 |
| ๐ฅ | Avocado | +25 | 10 | 0 | 40 |
| Food | Item | Hunger | Pro | Carb | Vit |
|---|---|---|---|---|---|
| ๐ | Bread | +40 | 10 | 50 | 0 |
| ๐ฅ | Baguette | +45 | 10 | 50 | 0 |
| ๐ฅฏ | Bagel | +40 | 10 | 50 | 0 |
| Food | Item | Hunger | Pro | Carb | Vit |
|---|---|---|---|---|---|
| ๐ | Chicken | +50 | 50 | 0 | 0 |
| ๐ฅฉ | Steak | +70 | 60 | 0 | 0 |
| ๐ | Ribs | +60 | 50 | 0 | 0 |
| ๐ฅ | Egg | +30 | 30 | 0 | 0 |
| ๐ซ | Beans | +40 | 30 | 20 | 0 |
| ๐ฅ | Peanuts | +25 | 25 | 10 | 0 |
| ๐ | Pasta | +55 | 10 | 60 | 0 |
| ๐ | Rice | +35 | 0 | 50 | 0 |
| ๐ฅ | Potato | +40 | 0 | 30 | 15 |
| ๐ฝ | Corn | +30 | 0 | 30 | 15 |
| Food | Item | Hunger | Pro | Carb | Vit |
|---|---|---|---|---|---|
| ๐ | Fish | +45 | 50 | 0 | 0 |
No dedicated dessert items are stocked in the current catalog โ satisfy sweet demand with fruit from Produce (๐ Strawberry and ๐ Peach are the most Vit-dense treats).
No dedicated drink items are stocked in the current catalog โ the closest thing to a drink is ๐ฅ Milk (Dairy & Fats, hunger +25, Pro 20 / Vit 30).
Upgrade your storage system to optimize logistics and prevent food waste.
Purchase the Deep Freezer upgrade to halve the speed at which food items decay. Highly recommended when stocking up via wholesale buying or when holding surplus dumpster food.
Your run is backed by 4 account-bound cloud slots (0โ3). Cloud saves need sign-in โ sign in once and the same slots follow you between mobile and desktop in the same session โ start stocking fridges on your phone, keep going on your PC. Slot 0 is the auto-start cheat-free slot every game loads first; slots 1โ3 are optional alternates.
/api/saves?game=fridgesimulator&slot=N while signed in.Reads: GET /api/saves?game=fridgesimulator lists your saves; add &slot=N (0โ3) to fetch one slot. Writes: PUT /api/saves with { "game_slug": "fridgesimulator", "slot": N, "schema_version": 1, "data": {โฆ} }. Saves are keyed to your account, so slot 2 on mobile is slot 2 on desktop. You must be signed in (signed-out reads get a 401).
Slot 0 is the auto-start cheat-free slot across every game and can never be marked cheat-moded: any cheat marker sent with a slot-0 save is stripped server-side (enforced again by a database trigger for non-API writes). Slots 1โ3 are optional alternates. Cheat marks on slots 1โ3 are irreversible โ a later save cannot erase them. Cloud saves need sign-in and cannot be deleted or reset from the client, so a cheated slot stays visibly cheated.